Display Resources v2

Displaying 121 - 144 of 309

Instructional Tool

Valentine Library

K-2 / Gail Corbman

This library is a collection of Valentine's Day stories and activities. Enjoy!

  • Reading
Instructional Tool

Dr. Seuss Library

K-2 / Gail Corbman

This is a collection of the wonderful works of Dr. Seuss! You can use if in many ways!

  • Reading
Instructional Tool

Black History Month (2 Slides)

K-2 / Gail Corbman

This is a collection of influential people from the past & the present who are Black and inspiring. There are 2 slides, so don't miss anything.

  • Reading
  • Other

/
Instructional Tool

Virtual Libraries

K-2 / Gail Corbman

This is a collection of virtual resources on like topics that can be used my multiple grade levels in a variety of ways.

  • Digital Storytelling
  • English Language Arts
  • History/Civics
  • Reading

/
Activity

Future Goals - Hockey Scholar

8-Jun / Jennifer Armstrong

The Future Goals Math and Science programs help prepare students for the real-world! Students are able to answer the "when am I ever going to use this," as they apply concepts to the game of ice hockey! Hands down AWESOME!

  • Mathematics
  • Science
Activity

Computational Thinking at CES

All / Dalisha Cardwell

Students will code an activity in PE using coding tiles and directional arrows.

  • Coding
Tips & Tricks

FOCUS - Modern Classroom Management

All / Christine Mueller

If one were asked to create a model of traditional teaching, what would come to mind is probably something similar to the image attached. This site provides a Five Step Plan (as well as a multitude of remote resources) to guide teachers over the threshold from a static classroom to a well managed, interactive, and connected classroom.

  • Professional Learning
Activity

Endeavor

8-Jun / Darbie Valenti

I utilized Endeavor to help teach my math standards and the students loved it so much that they continued and completed the course on their own! I loved that they were able to learn academic skills in an authentic real-world way!

  • Mathematics
  • Science
  • Other
Instructional Tool

The Saint Paul Chamber Orchestra's FREE Concert Library

All / Eleanor GrandPre

The Saint Paul Chamber Orchestra's Concert Library offering full-length digital concerts anytime, anywhere — always free. With more than 60 concerts and over 100 compositions that span centuries of music making, there's something for everyone!

  • Music
Activity

CODING IN GOOGLE SLIDES

K-2 / Morgan Herman

Students will move the arrows to guide the famous African American to symbols that represent their life.

  • Coding
  • History/Civics
Lesson

STEM of HOCKEY

8-Jun / Jennifer Martin

Making Real World Connection using Sports/Hockey STEM applications.

  • Mathematics
  • Science
  • Other
Lesson

AppSmashing to learn about global landmarks

5-Mar / Ide Koulbanis

Choose a landmark to research from the Book of Knowledge Set on Readworks
Create a Buncee showing what you learned about the location. Get creative with your stickers, animations, etc.
Find the matching Quiver page and get decorating!
Come see me when you are ready for your landmark to come to life using Quiver Augmented Reality!

  • Augmented Reality
  • Digital Storytelling
  • Reading
Activity

Black History Month Virtual Museum

8-Jun / Meredith Schnick

1. Students will create a digital poster of an influential African American. (2 days provided with 30 minutes for each day)
*students can use a poster platform (such as Canva or Adobe Spark)
2. Students will submit their posters through a Google Form

  • Art
  • Digital Citizenship
  • Digital Storytelling
  • History/Civics
Instructional Tool

Using Interactive Video to Help Absentee Students

12-Sep / Jillian Gentry

I work in a rural community where internet access is not always available. I wanted to provide a way for hybrid students to access lesson materials while still being held accountable for "attending" class. Interactive videos (a .54 effect size according to Hattie's research) is a great way to question students throughout the lesson after the fact.

  • Adaptive Learning
  • Digital Citizenship
  • English Language Arts
  • Other
Instructional Tool

Sustainability Foundations from Everfi

8-Jun / Cameron Beckham

Sustainability Foundations from Everfi is designed to introduce the idea of sustainability to an upper elementary/middle school audience (and the idea of a global community). With climate change turning into the fundamental issue of our time (social, health, economy, tech, and more), it is crucial that today's students understand these concepts.

  • Open Educational Resources (OER)
  • Science
Instructional Tool

Brush Ninja - Online GIF creation tool (free)

All / Thaddeus Komorowski

Brush Ninja is an online (free) animation tool. It can be use for students to create their own gif and show evidence of learning.

  • Digital Building
Activity

A Creator's Rights and Responsibilities Nearpod (Common Sense Education)

5-Mar / Chelsey Cody

This activity takes the Common Sense Curriculum and turns it into an interactive slide deck within Nearpod. In this lesson, students (grades 3-5) look at copyright and creator responsibilities.

  • Digital Citizenship
Lesson

Hockey Scholar

All / Chris Woods

Future Goals Hockey Scholar lessons are terrific real-world STEM connections for kids. My favorite part is the career videos included that go behind the scenes at a hockey game to show kids that sports need "mathletes" as much as they need "athletes."

  • Engineering
  • Mathematics
  • Science
Instructional Tool

EVERFI - FutureSmart

8-Jun / Paul Greene

FutureSmart is an online curriculum that teaches students the importance of personal finance. This simulation guides students through different phases of life and teaches them things they can do along the way to prepare themselves financially.

  • Digital Citizenship
  • Other
Instructional Tool

Everfi Ignition Course

8-Jun / Eileen Lennon

Students learn about issues that are affecting them right now; oversharing, online vs. offline time, privacy-all the topics they are learning about the hard way. Everfi guides students through smart choices about their digital footprint for today and tomorrow.

  • Digital Citizenship
Activity

Four Factors of Fair Use

8-Jun / Sean Coffron

Common Sense Media developed a great activity for simplifying and demystifying fair use. The activity outlines the fouir factors and gives students an opportunity to reflect on the examples provided.

  • Digital Citizenship
Activity

DLD 2021 Coding HyperDoc

All / Amanda Alderman

A Coding HyperDoc for students to choose from on all level.

  • Coding