Scroll down to check out the incredible digital learning lessons, activities, resources, and events happening in classrooms across the country.
Displaying 25 - 48 of 305
Exploring Engineering PK and KPreschool / Joi Paisley
Young students can independently explore the world of engineering at a developmentally appropriate level. This activity promotes enthusiasm, and helps to develop interest in engineering and STEM concepts for PreK and K students.
Content curation of immunological resources selected and shared
Active and self learning for high education
Learn the ins and outs of creating digital portfolios in bulb. Teachers, you get access to bulb+ for free. If you do not already have an account, sign up, complete the course, and earn your badge!
In this lesson from bulb, students will learn about 4 essential elements of a resume, how to use bulb's new resume tool, and how to build portfolio content to enhance their resume. As we like to say at bulb, your resume tells a story. Your portfolio proves it.
All students are unique learners. In this activity, students create a learner profile page in bulb via the linked page template where they can communicate what they want their current and future teachers to know about them as a learner.
Since 2012, February 25th Digital Learning Day has been celebrated all around the world, in order to advocate for innovative digital learning and access for all students. It is a day to celebrate the use of digital technology in learning and in particular to highlight innovative and forward-thinking use of technology for learning in the classroom.
Continuing the legacy of celebrating an internationally observed event, Digital Learning Day, from 𝟐𝟎𝟏𝟗, this year too, we at 𝗡𝗲𝗲𝗺𝗮 𝗔𝗰𝗮𝗱𝗲𝗺𝘆, are planning to launch it virtually, from Feb 22 to Feb 26 from 6:30 pm onwards.
Global Forest Link connects youth worldwide to collaboratively explore environmental change & share results as images & digital stories. Students learn about forest health from satellite images & self-paced tutorials; participate in webinars; consult with industry experts, collect their own images & videos to validate satellite observations; & more
International CyberFair is an award-winning authentic blended project-based learning program used by schools and youth organizations around the world since 1996 to connect learning to their local community. Youth conduct research and publish their findings using digital media. Recognition is given to the best projects in each of eight categories.
Applying the “rules” of collaboration is an effective way to engage learners and deepen their knowledge. Through teamwork, discussion groups, and action learning groups, learners can apply their problem-solving skills as well as learn how to actively listen to diverse opinions and receive constructive feedback—skills that are critical for success.
A team of researchers is ready to return to the Moon to explore its surface and establish a second habitat for astronauts to live and work. To get there, students will launch and fly Blue Origin's launch vehicle and explore the Moon's surface within Challenger's simulated space computer program with a Flight Director to lead their way.
The Destination Mars Program is a computer simulation that brings students from anywhere into a collaborative, immersive, role-playing space simulation with a Challenger Flight Director to guide their Mission! Students work together in teams similar to Mission Control career positions to determine which Mars Moon to build the research base on.
MY HERO’s mission is to use media and technology to celebrate the best of humanity and to empower people of all ages to realize their own potential to affect positive change in the world. Our hope in providing these free media arts education resources is to support all levels of media makers with the tools needed to produce meaningful hero stories
Free multimedia resources from the MY HERO Library that are connected to each of the SEL Competencies organized by grade level. Discussion questions are included.
Learn how to use comics in the classroom for arts-based storytelling projects. Translate hands-on experience to a relevant digital platform where learning and content unite.
MAD-learn's web-based tool empowers any teacher—not just technology teachers—to engage students in app development using the design-thinking process. Preparing today’s students for tomorrow’s careers! Coding is optional to use MAD-learn.
A very popular application for students is VIDEO ANT, which gives the possibility to use the screenings of famous works to make a comparison between film and literature, the two arts enhancing each other. I used the application to illustrate two significant scenes from Liviu Rebreanu's novel Ion, the chorus scene and the kissing scene of the earth.
Adapted from the one-page profiles used by FACT Oregon (www.factoregon.org) This is a template to use an asset-based approach for teams to brainstorm about accommodations or modifications for a student with a disability in the general education setting. Focusing on the dreams, interests, and what a student CAN do is the key to effective supports.
Digital Learning Day NepalAll / Neiha Joshi
Neema Education Foundation (NEF) began the celebration of Digital Learning Day in 2019 for the very first time in Nepal, with an aim to provide a powerful platform for the education leaders, developers, digital infrastructure vendors and for innovators who deeply care for the future of education to connect, share ideas and spread awareness.
We will be using clickers to answer reading and social studies questions related to the American Revolution. We will also be researching using computers important characters from the American Revolutionary War.
The Paraphrasing Pack consists of eleven out-of-the-box resources that are ready to be implemented in the classroom. These resources were flexibly designed, allowing teachers to conduct activities individually or build upon one another as a complete unit. The pack is adaptable for any 6th - 12th-grade classroom.
This resource is a great site to help your students explore different topics on their own. Students watch a video and answer questions about what they are learning.
Radical Women of the Renaissance3-5 / Melissa Roork
Students will research a woman from the Renaissance era and create a PowerPoint explaining who they were and why they were considered to be radical. PPT will include images, transitions, animations, sound bites, video clips, and important information including references.
This is a template for a virtual word wall created for the LMS so that students could have access at all times.