Scroll down to check out the incredible digital learning lessons, activities, resources, and events happening in classrooms across the country.
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Where did your phone, game console, or latest app come from? How did computing in the past evolve into what we experience today? Immerse yourself in the amazing story of computing throughout history and interact with tech people and ideas that are changing the world today, so you can help shape a better future for all of us.
Features fastest processor on the market for seamless streaming and lightning-quick casting capabilities. Infrared touch capabilities. Offered in sizes 43",65″, 75″ and 86″
Pen and touch recognition. 20-point touch.
eGlass is an illuminated transparent writing glass with a built-in camera, that captures your face and writing in the same picture, boosting student engagement to unprecedented levels. Imagine never turning your back to write again. Imagine a tool that will help you close the gap. That’s eGlass.
Exploring Engineering PK and KPreschool / Joi Paisley
Young students can independently explore the world of engineering at a developmentally appropriate level. This activity promotes enthusiasm, and helps to develop interest in engineering and STEM concepts for PreK and K students.
A team of researchers is ready to return to the Moon to explore its surface and establish a second habitat for astronauts to live and work. To get there, students will launch and fly Blue Origin's launch vehicle and explore the Moon's surface within Challenger's simulated space computer program with a Flight Director to lead their way.
The Destination Mars Program is a computer simulation that brings students from anywhere into a collaborative, immersive, role-playing space simulation with a Challenger Flight Director to guide their Mission! Students work together in teams similar to Mission Control career positions to determine which Mars Moon to build the research base on.
MAD-learn's web-based tool empowers any teacher—not just technology teachers—to engage students in app development using the design-thinking process. Preparing today’s students for tomorrow’s careers! Coding is optional to use MAD-learn.
The Smithsonian Learning Lab is a free, interactive platform, designed for teachers and students, for discovering millions of authentic digital resources, creating content with online tools, and sharing in the Smithsonian's expansive community of knowledge and learning.
Connect2Texas is a network of Texas-based educational content providers including museums, authors, and cultural, historical and scientific organizations. These providers utilize interactive videoconferencing to deliver live educational programs and professional development to school children and educators across the country.
Need a digital journal for your students to record their lab or project in? On this Google Slides, students will go through steps of an engineering process to complete a project from understanding the problem, trial observations, and reflection questions.
Students in grades 6-12 watch this informative and entertaining video to learn about the pros and cons of how YouTube algorithms that feed viewers popular, but not necessarily accurate, content. Then, they share their own opinion and practice arguing from evidence and even media making.
Overview - STEAM challenges are fun, interactive, and engage learners in activities that challenge students to use creativity, critically think and collaborate. Learners use the stages of design in simple steps of the process in order to build Sphero-based creations. The Hydro-hypothesis challenge leverages Sphero’s ability to swim to test whether
Design Challenge Learning is a dynamic way for learners to become creative problem-solvers. These engineering-based challenges are ideal for augmenting learning in ELA, math, science and social studies, making content relevant through a student-centered approach.
These fun DIY engineering and at-home activities can be put together with inexpensive store-bought materials or objects you find around the house. We’ve also included some brain breaks like jigsaw puzzles, coloring pages and more.
These fun Spanish-language DIY engineering and at-home activities can be put together with inexpensive store-bought materials or objects from around the house. We’ve also included some brain breaks like jigsaw puzzles, coloring pages and more.
These 25-minute virtual field trips introduce students to inspiring innovators in science, technology, and engineering. Their stories show how technology can be used to solve some of the world's biggest challenges.
Future Goals Hockey Scholar lessons are terrific real-world STEM connections for kids. My favorite part is the career videos included that go behind the scenes at a hockey game to show kids that sports need "mathletes" as much as they need "athletes."
Explore the National Mall virtually with Monumental Ideas! Engage students in STEAM based learning with a set of tools to discover and investigate the Lincoln and MLK Jr. memorials. Comprehensive lesson plans are provided for K-12.
In this lesson, students will build a deeper understanding of the ways 3D printing is being used today. Students will then use Tinkercad to modify or design an object that solves a real-world problem using CAD software.
Curriculum is aligned to standards that include the NGSS Grade Band Engineering Technology Standards, Common Core Math and ELA as they relate to the NGSS ETS standards, and ISTE, CSTA and 21st Century Skills standards related to emerging technologies and STEM.
Discover the treasures of Revolution: The First 2,000 Years of Computing. CHM virtual scavenger hunt is specially designed for students in grades 6–12 and explores the exhibit's key artifacts and stories.
Happy Digital Learning Day from all of us at LTT Global. Enjoy FREE access to STEMCareer Learning Platform from 25 February - 31 March 2021, for Pre-School, Elementary and High School. STEM Education creates Critical Thinkers, increases Science Literacy, and enables the next generation of Innovators.
Building Architecture Using Minecraft8-Jun / Maria Brown
Experience, research, build, and describe architecture using Minecraft. Students become in charge of learning within an authentic and meaningful learning environment. Example: World Languages/German